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LEGO MINDSTORMS EV3/NXT  ​

Projects:

Most of these activities take 3-6 periods of class-time to complete. They are a culmination of everything I have done with Mindstorms in the classroom over the past 20 years! You can use these for FREE

Some of the lessons involve REMOTE CONTROLLING robots which has become quite difficult to do now that Lego has stopped availability of some of its apps such as COMMANDER. There are alternatives (included in the lessons below) but it's not easy!

​Drag racer (Coded)
Wall bouncer (Coded) 
Sumo Wrestling Robot (Coded)
Sumo Wrestling Robot (Remote Controlled)
Obstacle Course (Remote Controlled or Coded)
Table-top Walker  (Coded)
Cup toppler (Coded)
Table Top Racer (Remote Controlled or Coded)
Line Follower (Coded)
Catapult into bin (Coded)
Catapult basketball ring (Coded)
Vending Machine (Coded)
Dancing Robot  (Coded)
Ball Skirmish (Remote Controlled)
Pinball Machines   (Coded)
Maze Runner (Remote Controlled)
Maze Runner Programmed  (Coded)
Jousting Robot (Coded)
Tug of War Robot (Coded)
Strongest crane (Coded)
Plank Battles (Coded)
Robot Soccer (Remote Controlled and Coded)
Balloon Battles (Remote Controlled)

Tips:

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Whether you are just starting out, or you're an experienced Lego Mindstorm's teacher, take a look at my classroom tips. 
Classroom Tips

Score Sheets:

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​I've found that students are most motivated when there is a level of competition in the room. To keep students engaged, try using some of my score sheets during projects. 
Score sheets
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he kids didn't even realise they were learning... serious fun!"
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he experts and novice in every age group, fully engaged"
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  • Home
  • About
    • Testimonials
    • SchoolList
    • Types of Robots
  • Workshops
    • Schools Bookings
    • Vacation Care
    • Teacher PL
    • Home Schoolers
    • Party & Other
    • Availability
  • Resources
    • Projects and tips
    • Recommended Sellers
    • Webtools
    • Handy Google Sheets
  • Contact
  • FAQ